'alive' + 'emotional bonding' + 'household product' = CO-habitant
Audio speaker design

RCA / Solo
Role: Research; Concept Development; Product Design; CAD Modeling; CMF; Mockup Making
Duration: 4 months
Smart homes have been evolving gradually in recent years, and in the coming years, these ‘robots’ are destined to play an important role in our daily lives - not as super-intelligent functional machines, but as technological cohabitants.
近年来,智能家居逐渐发展,在未来几年,这些 "机器人 "注定要在我们的日常生活中扮演重要角色--不是作为超级智能的功能机器,而是作为科技同居者。
In our daily life, there are always a variety of different items that make us care for them and love them more. Even if these items were not intentionally designed to be so, for example, a watch handed down by one’s grandfather. One thing these items have in common is that their owners all have an emotional connection to them.
在我们的日常生活中,总会有各种各样不同的物品,让我们对它们更加关心和爱护。哪怕这些物品并不是刻意设计的,比如说,一个人的爷爷传下来的手表。这些物品有一个共同点,那就是它们的主人都与它们有着情感上的联系。
What if these 'robots' are alive?
What if an e-product could generate this emotional bonding with the user?
如果这些‘机器人’有了生命,会怎么样?
如果一个电子产品能与用户产生这种情感纽带,会怎么样?
This project is an exploration of how an object ‘communicates’ its status to evoke an emotional attachment between it and user. 
这个项目是探索物品如何 通过"传达 "它的状态,以唤起它和用户之间的情感联系。​​​​​​​
Press the button to startup.
CO-habitant is an audio speaker. But it is not just a regular audio speaker – it is an individual featuring its own personalities whose behaviours change over time. It is trying to create a good relationship with its user during usage. The speaker communicates its status based on how the user uses it.
CO-habitant是一个音频扬声器。但它并不只是一个普通的音频扬声器--它是一个具有自己个性的个体,其行为会随着时间而改变。它试图在使用过程中与用户建立良好的关系,并且根据用户的使用情况来传达自己的状态。

When the speaker is first powered on, it will consider the first device, which makes a BlueTooth connection with itself as the master. When the master is getting close to it, it will express happiness, because it probably means that the master is going to use it to play some music. As a speaker, its job is to play music. And the more often you are using this device, the higher the chance that it might dance with the music. It recognises you; it interacts with you, which make the speaker unique to you.
当音箱第一次开机时,它会将第一个与自己建立BlueTooth连接的设备视为主人。当主人离它越来越近时,它会表示很高兴,因为这可能意味着该用户要用它来播放一些音乐。作为一个音箱,它的工作就是播放音乐。而你使用这个设备的频率越高,它可能会随着音乐跳舞的几率就越高。它能识别你,它只和你互动,这些都让它变成独属于你的音箱。
Emotionally interactive technological products enhance loyalty and satisfaction and may promote happiness and well-being.
情感互动的产品可以提高用户的忠诚度和满意度,并提升用户的快乐和幸福指数。
Unique to you
Thus, the user could distinguish his/her product from thousands of similar products. And recognize this one is my co-habitant. During the whole user experience, the speaker will gradually create this emotional bonding with the user. 
这样,用户就可以将自己的产品从成千上万的同类产品中区分出来。并识别出它就是我的。在整个用户体验过程中,CO-habitant会逐渐与用户建立起这种情感纽带。

Making a connection with the USER

Recognize and only interact with the USER

Distance 3-8m
Distance 3-8m
Distance 1-3m
Distance 1-3m
Distance < 1m
Distance < 1m
Working principle
The basic working principle behind the speaker is that it will first identify other BlueTooth devices. And then it will calculate the distance between them. And base on the distance, it will express itself through the movement of solenoids on top.​​​​​​​
这款音箱的基本工作原理是,它首先会识别其他蓝牙设备, 然后它会计算它们之间的距离。然后根据这个距离,它就会通过上部电磁铁群的运动来表达自己的想法。
’Communicate‘ through solenoids
通过电磁铁群的运动来传递自己的想法
'Input' by BlueTooth RSSI
通过蓝牙RSSI技术计算不同蓝牙设备之间的距离
Package
Package
Product
Product
The internal structure of CO-habitant Audio is printed on the surface of the package. Introduce the user to the internal structure of the product at the first contact with the product
包装的表面印有CO-habitant音响的内部结构。 在用户接触产品的第一时间,向用户介绍产品的内部构造。
Exploded view
Components
'alive' + 'emotional bonding' + 'household product' = CO-habitan

Press the button again to shut down.

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